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Called when a player interacts with craft input slots or closes the CraftUI while a craft process (search or result generation) is in progress, causing the ongoing process to be interrupted.
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Called when a player attempts to start a new craft while a craft process (search or result generation) is already in progress, preventing the new attempt.
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class ResultItemGiveFailEvent(remainingResults: List<ItemStack>, val usedSupplierContext: ResultSupplier.Context?, isAsync: Boolean) : Event
Fired when CustomCrafterAPI fails to deliver one or more result items to the player (for example, when the player's inventory is full).